improve start state validity check

This commit is contained in:
Balakumar Sundaralingam
2024-05-15 12:09:23 -07:00
parent 911da8cb24
commit 3bfed9d773
3 changed files with 123 additions and 19 deletions

View File

@@ -13,7 +13,7 @@ its affiliates is strictly prohibited.
## Latest Commit
### New Features
- Added validity of start state check for motion_gen plan calls for single queries.
- Add start state checks for world collision, self-collision, and joint limits.
### BugFixes & Misc.
- Fix bug in evaluator to account for dof maximum acceleration and jerk.

View File

@@ -41,7 +41,7 @@ import math
import time
from dataclasses import dataclass
from enum import Enum
from typing import Any, Dict, List, Optional, Union
from typing import Any, Dict, List, Optional, Tuple, Union
# Third Party
import numpy as np
@@ -1006,9 +1006,17 @@ class MotionGenStatus(Enum):
#: pose/ joint target in joint limits.
INVALID_QUERY = "Invalid Query"
#: Invalid query was given. The start state is either out of joint limits, in collision with
#: world, or in self-collision.
INVALID_START = "Invalid Start"
#: Invalid start state was given. Unknown reason.
INVALID_START_STATE_UNKNOWN_ISSUE = "Invalid Start State, unknown issue"
#: Invalid start state was given. The start state is in world collision.
INVALID_START_STATE_WORLD_COLLISION = "Start state is colliding with world"
#: Invalid start state was given. The start state is in self-collision.
INVALID_START_STATE_SELF_COLLISION = "Start state is in self-collision"
#: Invalid start state was given. The start state is out of joint limits.
INVALID_START_STATE_JOINT_LIMITS = "Start state is out of joint limits"
#: Motion generation query was successful.
SUCCESS = "Success"
@@ -1986,15 +1994,14 @@ class MotionGen(MotionGenConfig):
n_goalset=1,
)
force_graph = plan_config.enable_graph
valid_query = True
if plan_config.check_start_validity:
# check if start state is collision-free and within limits:
valid_query = self.ik_solver.check_valid(start_state.position).item()
valid_query, status = self.check_start_state(start_state)
if not valid_query:
result = MotionGenResult(
success=torch.as_tensor([False], device=self.tensor_args.device),
valid_query=valid_query,
status=MotionGenStatus.INVALID_START,
status=status,
)
return result
@@ -2566,6 +2573,76 @@ class MotionGen(MotionGenConfig):
robot_cfg = RobotConfig.from_dict(robot_config_dict, self.tensor_args)
self.kinematics.update_kinematics_config(robot_cfg.kinematics.kinematics_config)
def check_start_state(
self, start_state: JointState
) -> Tuple[bool, Union[None, MotionGenStatus]]:
"""Check if the start state is valid for motion generation.
Args:
start_state: Start joint state of the robot.
Returns:
Tuple[bool, MotionGenStatus]: Tuple containing True if the start state is valid and
the status of the start state.
"""
joint_position = start_state.position
if len(joint_position.shape) == 1:
joint_position = joint_position.unsqueeze(0)
if len(joint_position.shape) > 2:
log_error("joint_position should be of shape (batch, dof)")
joint_position = joint_position.unsqueeze(1)
metrics = self.rollout_fn.rollout_constraint(
joint_position,
use_batch_env=False,
)
valid_query = metrics.feasible.squeeze(1).item()
status = None
if not valid_query:
self.rollout_fn.primitive_collision_constraint.disable_cost()
self.rollout_fn.robot_self_collision_constraint.disable_cost()
within_joint_limits = (
self.rollout_fn.rollout_constraint(
joint_position,
use_batch_env=False,
)
.feasible.squeeze(1)
.item()
)
self.rollout_fn.primitive_collision_constraint.enable_cost()
if not within_joint_limits:
self.rollout_fn.robot_self_collision_constraint.enable_cost()
return valid_query, MotionGenStatus.INVALID_START_STATE_JOINT_LIMITS
self.rollout_fn.primitive_collision_constraint.enable_cost()
world_collision_free = (
self.rollout_fn.rollout_constraint(
joint_position,
use_batch_env=False,
)
.feasible.squeeze(1)
.item()
)
if not world_collision_free:
return valid_query, MotionGenStatus.INVALID_START_STATE_WORLD_COLLISION
self.rollout_fn.robot_self_collision_constraint.enable_cost()
self_collision_free = (
self.rollout_fn.rollout_constraint(
joint_position,
use_batch_env=False,
)
.feasible.squeeze(1)
.item()
)
if not self_collision_free:
return valid_query, MotionGenStatus.INVALID_START_STATE_SELF_COLLISION
status = MotionGenStatus.INVALID_START_STATE_UNKNOWN_ISSUE
return (valid_query, status)
@profiler.record_function("motion_gen/ik")
def _solve_ik_from_solve_state(
self,
@@ -2780,13 +2857,12 @@ class MotionGen(MotionGenConfig):
start_time = time.time()
valid_query = True
if plan_config.check_start_validity:
# check if start state is collision-free and within limits:
valid_query = self.ik_solver.check_valid(start_state.position).item()
valid_query, status = self.check_start_state(start_state)
if not valid_query:
result = MotionGenResult(
success=torch.as_tensor([False], device=self.tensor_args.device),
valid_query=valid_query,
status=MotionGenStatus.INVALID_START,
status=status,
)
return result
if plan_config.pose_cost_metric is not None:

View File

@@ -335,7 +335,16 @@ def test_motion_gen_single_js(motion_gen_str, enable_graph, request):
assert torch.norm(goal_state.position - reached_state.position) < 0.05
def test_motion_gen_single_js_invalid_start(motion_gen):
@pytest.mark.parametrize(
"motion_gen_str,invalid_status",
[
("motion_gen", MotionGenStatus.INVALID_START_STATE_JOINT_LIMITS),
("motion_gen", MotionGenStatus.INVALID_START_STATE_SELF_COLLISION),
("motion_gen", MotionGenStatus.INVALID_START_STATE_WORLD_COLLISION),
],
)
def test_motion_gen_single_js_invalid_start(motion_gen_str, invalid_status, request):
motion_gen = request.getfixturevalue(motion_gen_str)
motion_gen.reset()
@@ -347,18 +356,32 @@ def test_motion_gen_single_js_invalid_start(motion_gen):
goal_state = start_state.clone()
goal_state.position -= 0.3
start_state.position[0] += 10.0
if invalid_status == MotionGenStatus.INVALID_START_STATE_JOINT_LIMITS:
start_state.position[0, 0] += 10.0
if invalid_status == MotionGenStatus.INVALID_START_STATE_SELF_COLLISION:
start_state.position[0, 3] = -3.0
if invalid_status == MotionGenStatus.INVALID_START_STATE_WORLD_COLLISION:
start_state.position[0, 1] = 1.7
result = motion_gen.plan_single_js(start_state, goal_state, m_config)
assert torch.count_nonzero(result.success) == 0
assert result.valid_query == False
assert result.status == MotionGenStatus.INVALID_START
assert result.status == invalid_status
def test_motion_gen_single_invalid(motion_gen):
@pytest.mark.parametrize(
"motion_gen_str,invalid_status",
[
("motion_gen", MotionGenStatus.INVALID_START_STATE_JOINT_LIMITS),
("motion_gen", MotionGenStatus.INVALID_START_STATE_SELF_COLLISION),
("motion_gen", MotionGenStatus.INVALID_START_STATE_WORLD_COLLISION),
],
)
def test_motion_gen_single_invalid(motion_gen_str, invalid_status, request):
motion_gen = request.getfixturevalue(motion_gen_str)
motion_gen.reset()
retract_cfg = motion_gen.get_retract_config()
@@ -368,7 +391,12 @@ def test_motion_gen_single_invalid(motion_gen):
goal_pose = Pose(state.ee_pos_seq, quaternion=state.ee_quat_seq)
start_state = JointState.from_position(retract_cfg.view(1, -1) + 0.3)
start_state.position[..., 1] = 1.7
if invalid_status == MotionGenStatus.INVALID_START_STATE_JOINT_LIMITS:
start_state.position[0, 0] += 10.0
if invalid_status == MotionGenStatus.INVALID_START_STATE_SELF_COLLISION:
start_state.position[0, 3] = -3.0
if invalid_status == MotionGenStatus.INVALID_START_STATE_WORLD_COLLISION:
start_state.position[0, 1] = 1.7
m_config = MotionGenPlanConfig(False, True, max_attempts=1)
@@ -379,4 +407,4 @@ def test_motion_gen_single_invalid(motion_gen):
assert result.valid_query == False
assert result.status == MotionGenStatus.INVALID_START
assert result.status == invalid_status