## ## Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. ## ## NVIDIA CORPORATION, its affiliates and licensors retain all intellectual ## property and proprietary rights in and to this material, related ## documentation and any modifications thereto. Any use, reproduction, ## disclosure or distribution of this material and related documentation ## without an express license agreement from NVIDIA CORPORATION or ## its affiliates is strictly prohibited. ## model: horizon: 1 state_filter_cfg: filter_coeff: position: 1.0 velocity: 1.0 acceleration: 0.0 enable: False dt_traj_params: base_dt: 0.02 base_ratio: 1.0 max_dt: 0.25 vel_scale: 1.0 control_space: 'POSITION' teleport_mode: True cost: pose_cfg: vec_weight: [1.0, 1.0, 1.0, 1.0, 1.0, 1.0] weight: [200,4000,10,20] #weight: [5000,500000,5,20] vec_convergence: [0.0, 0.00] terminal: False use_metric: True run_weight: 1.0 link_pose_cfg: vec_weight: [1.0, 1.0, 1.0, 1.0, 1.0, 1.0] weight: [200,4000,10,20] vec_convergence: [0.00, 0.000] terminal: False use_metric: True cspace_cfg: weight: 0.000 bound_cfg: weight: 100.0 activation_distance: [0.1] null_space_weight: [1.0] primitive_collision_cfg: weight: 5000.0 use_sweep: False classify: False activation_distance: 0.01 self_collision_cfg: weight: 500.0 classify: False lbfgs: n_iters: 100 #60 inner_iters: 25 cold_start_n_iters: null min_iters: 25 line_search_scale: [0.1, 0.3, 0.7, 1.0] fixed_iters: True cost_convergence: 0.001 cost_delta_threshold: 1.0 #0.0001 cost_relative_threshold: 0.999 epsilon: 0.01 #0.01 # used only in stable_mode history: 6 horizon: 1 use_cuda_graph: True n_problems: 1 store_debug: False use_cuda_kernel: True use_shared_buffers_kernel: True stable_mode: True line_search_type: "approx_wolfe" #"wolfe" use_cuda_line_search_kernel: True use_cuda_update_best_kernel: True sync_cuda_time: True step_scale: 1.0 use_coo_sparse: True last_best: 10 debug_info: visual_traj : null #'ee_pos_seq'