## ## Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. ## ## NVIDIA CORPORATION, its affiliates and licensors retain all intellectual ## property and proprietary rights in and to this material, related ## documentation and any modifications thereto. Any use, reproduction, ## disclosure or distribution of this material and related documentation ## without an express license agreement from NVIDIA CORPORATION or ## its affiliates is strictly prohibited. ## model: horizon: 32 state_filter_cfg: filter_coeff: position: 1.0 velocity: 1.0 acceleration: 1.0 enable: False dt_traj_params: base_dt: 0.2 base_ratio: 1.0 max_dt: 0.2 vel_scale: 1.0 control_space: 'POSITION' teleport_mode: False return_full_act_buffer: True state_finite_difference_mode: "CENTRAL" cost: pose_cfg: vec_weight: [1.0, 1.0, 1.0, 1.0, 1.0, 1.0] run_vec_weight: [1.0,1.0,1.0,1.0,1.0,1.0] # running weight weight: [250.0, 5000.0, 40, 40] vec_convergence: [0.0,0.0,1000.0,1000.0] terminal: True run_weight: 0.00 use_metric: True cspace_cfg: weight: 500.0 terminal: True run_weight: 0.001 bound_cfg: weight: [0.1, 0.1,0.0,0.0] activation_distance: [0.0,0.0,0.0,0.0] #-#0.01 smooth_weight: [0.0,100.0,1.0,0.0] run_weight_velocity: 0.0 run_weight_acceleration: 1.0 run_weight_jerk: 1.0 primitive_collision_cfg: weight: 5000.0 use_sweep: True classify: False sweep_steps: 4 use_sweep_kernel: True use_speed_metric: True speed_dt: 0.01 # used only for speed metric activation_distance: 0.025 self_collision_cfg: weight: 500.0 classify: False mppi: init_cov : 0.1 #0.5 gamma : 1.0 n_iters : 2 cold_start_n_iters: 2 step_size_mean : 0.9 step_size_cov : 0.01 beta : 0.01 alpha : 1 num_particles : 25 # 100 update_cov : True cov_type : "DIAG_A" # kappa : 0.001 null_act_frac : 0.0 sample_mode : 'BEST' base_action : 'REPEAT' squash_fn : 'CLAMP' n_envs : 1 use_cuda_graph : True seed : 0 store_debug : False random_mean : True sample_per_env : True sync_cuda_time : False use_coo_sparse : True sample_params: fixed_samples: True sample_ratio: {'halton':0.0, 'halton-knot':0.0, 'random':0.0, 'random-knot':0.0, "stomp": 1.0} seed: 25 filter_coeffs: [0.3, 0.3, 0.4] n_knots: 5 debug_info: visual_traj : null #'ee_pos_seq'