Significantly improved convergence for mesh and cuboid, new ESDF collision.
This commit is contained in:
@@ -91,7 +91,8 @@ def test_world_modify():
|
||||
world_ccheck.update_obstacle_pose(name="cylinder_1", w_obj_pose=w_pose)
|
||||
|
||||
x_sph = torch.as_tensor(
|
||||
[[0.0, 0.0, 0.0, 0.1], [10.0, 0.0, 0.0, 0.1], [0.01, 0.01, 0.0, 0.1]], **vars(tensor_args)
|
||||
[[0.0, 0.0, 0.0, 0.1], [10.0, 0.0, 0.0, 0.1], [0.01, 0.01, 0.0, 0.1]],
|
||||
**(tensor_args.as_torch_dict())
|
||||
).view(1, 1, -1, 4)
|
||||
# create buffers:
|
||||
query_buffer = CollisionQueryBuffer.initialize_from_shape(
|
||||
|
||||
Reference in New Issue
Block a user