Significantly improved convergence for mesh and cuboid, new ESDF collision.
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@@ -55,17 +55,17 @@ cost:
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bound_cfg:
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weight: [5000.0, 50000.0, 50000.0, 50000.0] # needs to be 3 values
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smooth_weight: [0.0,5000.0, 50.0, 0.0] # [vel, acc, jerk,]
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smooth_weight: [0.0,5000.0, 50.0, 0.0] #[0.0,5000.0, 50.0, 0.0] # [vel, acc, jerk,]
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run_weight_velocity: 0.0
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run_weight_acceleration: 1.0
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run_weight_jerk: 1.0
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activation_distance: [0.1,0.1,0.1,10.0] # for position, velocity, acceleration and jerk
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activation_distance: [0.1,0.1,0.1,0.1] # for position, velocity, acceleration and jerk
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null_space_weight: [0.0]
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primitive_collision_cfg:
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weight: 1000000.0
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weight: 1000000.0 #1000000.0 1000000
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use_sweep: True
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sweep_steps: 6
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sweep_steps: 4
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classify: False
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use_sweep_kernel: True
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use_speed_metric: True
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@@ -79,7 +79,7 @@ cost:
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lbfgs:
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n_iters: 400 # 400
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n_iters: 300 # 400
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inner_iters: 25
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cold_start_n_iters: null
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min_iters: 25
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@@ -89,7 +89,7 @@ lbfgs:
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cost_delta_threshold: 1.0
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cost_relative_threshold: 0.999 #0.999
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epsilon: 0.01
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history: 15 #15
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history: 27 #15
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use_cuda_graph: True
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n_problems: 1
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store_debug: False
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