Significantly improved convergence for mesh and cuboid, new ESDF collision.
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@@ -100,7 +100,6 @@ def add_robot_to_scene(
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import_config,
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dest_path,
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)
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# prim_path = omni.usd.get_stage_next_free_path(
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# my_world.scene.stage, str(my_world.scene.stage.GetDefaultPrim().GetPath()) + robot_path, False)
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# print(prim_path)
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@@ -112,13 +111,13 @@ def add_robot_to_scene(
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position=position,
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)
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if ISAAC_SIM_23:
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robot_p.set_solver_velocity_iteration_count(4)
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robot_p.set_solver_velocity_iteration_count(0)
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robot_p.set_solver_position_iteration_count(44)
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my_world._physics_context.set_solver_type("PGS")
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robot = my_world.scene.add(robot_p)
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robot_path = robot.prim_path
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return robot, robot_path
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