kinematics refactor with mimic joint support
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@@ -842,7 +842,7 @@ class UsdHelper:
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usd_helper.add_world_to_stage(world_model, base_frame=base_frame)
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animation_links = kin_model.kinematics_config.mesh_link_names
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animation_poses = kin_model.get_link_poses(q_traj.position, animation_links)
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animation_poses = kin_model.get_link_poses(q_traj.position.contiguous(), animation_links)
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# add offsets for visual mesh:
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for i, ival in enumerate(offsets):
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offset_pose = Pose.from_list(ival)
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