Add planning to grasp API
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## Latest Commit
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## Version 0.7.5
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### Changes in Default Behavior
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- Remove explicit global seed setting for numpy and random. To enforce deterministic behavior,
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use `np.random.seed(2)` and `random.seed(2)` in your program.
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- geom.types.VoxelGrid now uses a different algorithm to calculate number of voxels per dimension
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and also to compute xyz locations in a grid. This new implementation matches implementation in
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nvblox.
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### New Features
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- Add pose cost metric to MPC to allow for partial pose reaching.
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- Update obstacle poses in cpu reference with an optional flag.
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- Add planning to grasp API in ``MotionGen.plan_grasp`` that plans a sequence of motions to grasp
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an object given grasp poses. This API also provides args to disable collisions during the grasping
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phase.
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- Constrained planning can now use either goal frame or base frame at runtime.
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### BugFixes & Misc.
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- Fixed optimize_dt not being correctly set when motion gen is called in reactive mode.
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- Add documentation for geom module.
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- Add descriptive api for computing kinematics.
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- Fix cv2 import order in isaac sim realsense examples.
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- Fix attach sphere api mismatch in ``TrajOptSolver``.
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- Fix bug in ``get_spline_interpolated_trajectory`` where
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numpy array was created instead of torch tensor.
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- Fix gradient bug when sphere origin is exactly at face of a cuboid.
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- Add support for parsing Yaml 1.2 format with an updated regex for scientific notations.
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- Move to yaml `SafeLoader` from `Loader`.
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- Graph search checks if a node exists before attempting to find a path.
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- Fix `steps_max` becoming 0 when optimized dt has NaN values.
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- Clone `MotionGenPlanConfig` instance for every plan api.
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- Improve sphere position to voxel location calculation to match nvblox's implementation.
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- Add self collision checking support for spheres > 1024 and number of checks > 512 * 1024.
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- Fix gradient passthrough in warp batch transform kernels.
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## Version 0.7.4
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