add isaac sim 2023 support and dockerfiles
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@@ -381,7 +381,6 @@ class Mesh(Obstacle):
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m = trimesh.load(self.file_path, process=process, force="mesh")
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if isinstance(m, trimesh.Scene):
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m = m.dump(concatenate=True)
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if isinstance(m.visual, trimesh.visual.texture.TextureVisuals):
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m.visual = m.visual.to_color()
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else:
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@@ -397,6 +396,26 @@ class Mesh(Obstacle):
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return m
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def update_material(self):
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if (
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self.color is None
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and self.vertex_colors is None
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and self.face_colors is None
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and self.file_path is not None
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):
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# try to load material:
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m = trimesh.load(self.file_path, process=False, force="mesh")
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if isinstance(m, trimesh.Scene):
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m = m.dump(concatenate=True)
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if isinstance(m.visual, trimesh.visual.texture.TextureVisuals):
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m.visual = m.visual.to_color()
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if isinstance(m.visual, trimesh.visual.color.ColorVisuals):
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if isinstance(m.visual.vertex_colors[0], np.ndarray):
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self.vertex_colors = m.visual.vertex_colors
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self.face_colors = m.visual.face_colors
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else:
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self.vertex_colors = [m.visual.vertex_colors for x in range(len(m.vertices))]
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def get_mesh_data(self, process: bool = True):
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verts = faces = None
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if self.file_path is not None:
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