import numpy as np from data_gen_dependencies.action.base import StageTemplate class PullRevoluteStage(StageTemplate): DELTA_DISTANCE = 0.005 # meter def __init__(self, active_obj_id, passive_obj_id, active_element=None, passive_element=None, target_pose=np.eye(4), extra_params=None, active_obj=None, passive_obj=None, **kwargs): super().__init__(active_obj_id, passive_obj_id, active_element, passive_element) #======= DEBUG START ======= print(f'debug: PullRevoluteStage init') import ipdb;ipdb.set_trace() #======= DEBUG END ======= self.passive_obj = passive_obj self.active_obj = active_obj self.joint_position_threshold = passive_element.get('joint_position_threshold', 0.7) self.correspond_joint_id = passive_element.get('correspond_joint_id', None) correspond_joint_info = passive_obj.joints_info[self.correspond_joint_id] self.joint_lower_limit = correspond_joint_info["lower_bound"] self.joint_upper_limit = correspond_joint_info["upper_bound"] self.joint_axis = correspond_joint_info["joint_axis"] self.joint_type = correspond_joint_info["joint_type"] assert self.joint_type == 'revolute', "joint_type must be revolute for pull_revolute action" self.revolute_radius = passive_element.get('revolute_radius', None) assert self.revolute_radius is not None, "revolute_radius is required for pull_revolute action" if self.joint_position_threshold is None: self.joint_position_threshold = 0.7 assert self.joint_position_threshold >= 0 and self.joint_position_threshold <= 1 self.joint_direction = passive_element.get('joint_direction', 1) assert self.joint_direction in [-1, 1] self.joint_velocity_threshold = passive_element.get('joint_velocity_threshold', 999) vector_direction = passive_element['direction'] self.extra_params = {} if extra_params is None else extra_params self.generate_substage(target_pose, vector_direction) def generate_substage(self, target_pose, vector_direction): vector_direction = vector_direction / np.linalg.norm(vector_direction) #trajectory = self.test_generate_trajectory(vector_direction) #trajectory = self.test_generate_trajectory(vector_direction) total_angle = self.joint_position_threshold * (self.joint_upper_limit - self.joint_lower_limit) arc_length = abs(self.revolute_radius * total_angle) step = int(arc_length / self.DELTA_DISTANCE) from pyboot.utils.log import Log Log.debug(f'PullRevoluteStage: total_angle={total_angle}, arc_length={arc_length}, step={step}') for i in range(10): free_delta_pose = np.eye(4) free_delta_pose[2,3] = -self.DELTA_DISTANCE self.sub_stages.append([target_pose, None, np.eye(4), 'AvoidObs']) self.sub_stages.append([free_delta_pose, None, np.eye(4), 'local_gripper']) self.sub_stages.append([None, "open", np.eye(4), 'Simple']) free_delta_pose = np.eye(4) free_delta_pose[2,3] = -self.DELTA_DISTANCE self.sub_stages.append([free_delta_pose, None, np.eye(4), 'local_gripper']) def generate_trajectory(self, init_vector_direction): trajectory = [] #======= DEBUG START ======= print(f'debug: ') import ipdb;ipdb.set_trace() #======= DEBUG END ======= total_angle = self.joint_position_threshold * (self.joint_upper_limit - self.joint_lower_limit) total_angle *= self.joint_direction arc_length = abs(self.revolute_radius * total_angle) num_steps = int(np.ceil(arc_length / self.DELTA_DISTANCE)) if num_steps < 1: num_steps = 1 delta_theta = total_angle / num_steps rotation_axis = np.array(self.joint_axis) current_pose = start_pose.copy() trajectory.append(current_pose) for i in range(1, num_steps + 1): angle = i * delta_theta R = self.axis_angle_to_matrix(rotation_axis, angle) move_pose = start_pose @ R trajectory.append(move_pose) return trajectory def axis_angle_to_matrix(self, axis, angle): axis = axis / np.linalg.norm(axis) K = np.array([[0, -axis[2], axis[1]], [axis[2], 0, -axis[0]], [-axis[1], axis[0], 0]]) R = np.eye(3) + np.sin(angle) * K + (1 - np.cos(angle)) * (K @ K) T = np.eye(4) T[:3, :3] = R return T def check_completion(self, objects): if self.__len__() == 0: return True succ = False if self.step_id >= 0: succ = True if succ: self.step_id += 1 return succ